Bridge
The classic game of contract bridge played with 3 computer controlled players. If you don't know how to play bridge, follow the instructions or just started playing to get the hang of it and see why this game is so popular. Bridge is played by two teams of 2 players.
The goal of Bridge is to be the team with the most total points. The match ends when a team wins 2 games. A game is won by getting a "contract" score of 100 or more points, over several deals.
At the beginning of a deal, you must state the number of "tricks" you think your teams will need to win with a specific "trump suit". A bid includes a number (1-7) and possibly a trump suit. The team that makes the final bid must win at least that number tricks plus 6. The final highest bid is known as the "contract".
Bidding process: Each play can either bid or pass when it's their turn. Alternately, each player can double their opponent's most recent bid. The opposing team can then redouble the bid. Under double or redouble, the game rewards double or quadruple points. The bidding ends when 3 players in a row pass. The player that makes the first bid of the trump suit is called the "declarer".
Gameplay: The player to the declarer's left chooses a card from their hand to lead the first trick. After that, the declarer's partner's hand is placed on the table (called the "dummy hand") and is played by the declarer for the remainder of the deal. Each player most follow the suit of the lead if they are able, otherwise they can play any other suit, including the trump. The trick is won by the highest trump, or if no trumps were played, by the highest card of the lead suit. The winner of each trick leads the next trick.
Scoring: The declarer's team gains contract points if they fulfill the contract. Overtrick points are assigned for each trick that was taken above the contract's stated number. Undertrick points are awarded to the declarer's opposing team if the declarer's team does not fulfill the contract. Contract, Over and Under points are further increased for a doubled or quadrupled contract.
Base contract scoring for each is as follows. If trumps are clubs or diamonds: 20 per trick. If trumps are hearts or spades: 30 per trick. If there's no trump card: 40 for the first trick and 30 for each subsequent trick.
After a team scores 100 or more contract points, the game is complete and the next game starts. Extra points are awarded for winning a small slam (12 tricks) or a grand slam (13 tricks). Honor points are given for starting the deal with the top 4 or 5 trumps (A, K, Q, J and 10).
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